Factsheet:

Core Team:
Dylan Gedig as
Red Nexus Games Inc.
Based in British Columbia, Canada

Official Founding Date:
Jan. 8th, 2016

Games:
Peglin
Friday Night Bullet Arena

Press & Business contact:

Website:
rednexus.games

Social Media:
Twitter
Facebook


Description:
Red Nexus Games is a Canadian game studio that develops and publishes indie games that we'd love to play.

History:
Red Nexus Games was originally started in the summer of 2015 by Dylan Gedig to release his local-multiplayer game The Shipwreck League. Starting a business while finishing a computer science degree proved to leave little time to actually work on the game, so Dylan teamed up with May Gardens to instead bring May's in-progress game, Friday Night Bullet Arena, to a commercial release.

Red Nexus released Friday Night Bullet Arena on Steam, itch.io, and Humble on September 30th, 2016, and released the game on Xbox One on January 18th, 2017. Friday Night Bullet Arena was a finalist for a Canadian Video Game Award and a SXSW Community Choice Award but unfortunately wasn't enough of a commercial success to continue working on indie games full time.

The Red Nexus Games team went their separate ways and continued to individually work on various prototypes on the side of full-time jobs until Peglin's unexpected Early Access success on Steam in April 2022 gave the studio another lease on life. Peglin sold over 400K copies in its first year in Early Access and has been the recipient of numerous awards even before reaching a 1.0 release.



Logo:



Core Team:
Dylan Gedig:
Dylan is an avid member of the games industry. Alongside founding Red Nexus Games and working full-time in the games industry, he has served on the Executive Committee of the Global Game Jam, the board of IGDA Victoria, and regularly volunteers with Games For Our Future and the IGDA Foundation.
More info, including a full portfolio, can be found at dylangedig.com.

Collaborators:
Lucas Cardoso:
Lucas is a software engineer originally from Buenos Aires who has made Victoria his home. He has served on the board of IGDA Victoria and is bringing his software expertise to help bring Peglin to a commercial release.

May Gardens:
May is an extremely talented designer and gameplay programmer with over 300 game prototypes, more than a dozen Ludum Dare entries, and a handful of released games on itch.io. She handled the design, gameplay programming, AND the art of Friday Night Bullet Arena, and later returned to RNG to help with art and design on Peglin.

Contact:
General Enquiries:


Twitter:
twitter.com/rednexusgames

Facebook:
facebook.com/rednexusgames

Web:
rednexus.games